﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Battle
{
    public class BattleTeam
    {
        private string _TeamName;
        public string TeamName
        {
            get { return _TeamName; }
            set { _TeamName = value; }
        }
        private string _TeamOwner = "~nobody";
        public string TeamOwner
        {
            get { return _TeamOwner; }
            set { _TeamOwner = value; }
        }
        private List<Slot> _TeamSlots = new List<Slot>();
        public List<Slot> TeamSlots
        {
            get { return _TeamSlots; }
            set { _TeamSlots = value; }
        }
        //private int _TeamSize = 1;
        //public int TeamSize
        //{
        //    get { return _TeamSize; }
        //    set { _TeamSize = value; }
        //}
        private ushort _Freq = 2000;
        public ushort Freq
        {
            get { return _Freq; }
            set { _Freq = value; }
        }
    }
}
